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Colour Me Political
What are the tools that Digital Natives use to mobilise groups towards a particular cause? How do they engage with crises in their immediate environments? Are they using their popular social networking sites and web 2.0 applications for merely entertainment? Or are these tools actually helping them to re-articulate the realm of the political? Nishant Shah looks at the recent Facebook Colour Meme to see how new forms of political participation and engagement are being initiated by young people across the world.
Meet the Web 2.0 Suicide Machine
Digital Natives live their lives differently. But sometimes, they also die their lives differently! What happens when we die online? Can the digital avatar die? What is digital life? The Web 2.0 Suicide machine that has now popularly been called the 'anti-social-networking' application brings some of these questions to the fore. As a part of the Hivos-CIS "Digital Natives with a Cause?" research programme, Nishant Shah writes about how Life on the Screen is much more than just a series of games.
Research Project on Open Video in India
Open Video Alliance and the Centre for Internet and Society are calling for researchers for a project on open video in India, its potentials, limitations, and recommendations on policy interventions.
e-Accessibility: A Wiki Project
Envisaged and funded by the National Internet Exchange of India, and executed by the Centre for Internet and Society, a Wiki site pertaining to issues of disability and e-accessibility has recently been launched.
Maps for Making Change Wiki Now Open to the Public
Since December 2009, CIS has been coordinating and nurturing the Maps for Making Change project, organised in collaboration with Tactical Tech. During the past four months, participants have been on a challenging yet fertile and inspiring journey that is now slowly coming to an end. Would you like to know more about what has happened in the time that has passed? The Maps for Making Change wiki is a good place to start.
Copyright Law as a tool for Inclusion
Can Copyright Law be used as a tool for Inclusion? Rahul Cherian examines this in his blog on copyright.
Sense and censorship
Sunil Abraham examines Google's crusade against censorship in China in wake of the attacks on its servers in this article published in the Indian Express.
CPOV : Wikipedia Research Initiative
The Second event, towards building the Critical Point of View Reader on Wikipedia, brings a range of scholars, practitioners, theorists and activists to critically reflect on the state of Wikipedia in our contemporary Information Societies. Organised in Amsterdam, Netherlands, by the Institute of Network Cultures, in collaboration with the Centre for Internet and Society, Bangalore, the event builds on the debates and discussions initiated at the WikiWars that launched off the knowledge network in Bangalore in January 2010. Follow the Live Tweets at #CPOV
Understanding Spectrum
What is spectrum and how do government and commercial decisions on this scientific phenomenon affect public facilities and costs? Shyam Ponappa examines this in his latest blog published in the Business Standard on March 4, 2010.
Does the Social Web need a Googopoly?
While the utility of the new social tool Buzz is still under question, the bold move into social space taken last week by the Google Buzz team has Gmail users questioning privacy implications of the new feature. In this post, I posit that Buzz highlights two privacy challenges of the social web. First, the application has sidestepped the consensual and contextual qualities desirable of social spaces. Secondly, Google’s move highlights the increasingly competitive and convergent nature of the social media landscape.
India Game Developer Summit Bangalore 2010
The India Game Developer Conference held at Nimhans Convention Centre on the 27th of February, 2010 was attended by Arun Menon who is working on The Gaming and Gold Project at The Centre for Internet and Society. The Developer forum brought together game developers from different sectors of the Game Production Cycle, with hardware manufacturers like Nvidia demonstrating their latest 3d technology and Software developers like Crytek and Adobe demonstrating the latest in developer tools for creating and editing games on multiple platforms.
The (in)Visible Subject: Power, Privacy and Social Networking
In this entry, I will argue that the interplay between privacy and power on social network sites works ultimately to subject individuals to the gaze of others, or to alternatively render them invisible. Individual choices concerning privacy preferences must, therefore, be informed by the intrinsic relationship which exists between publicness/privateness and subjectivity/obscurity.
Web Accessibility as a Government Mandate?
Is Web accessibility just a Government Mandate? Should private sites be ignored? Wesolowski examines this in light of the steps taken by ictQATAR to make its website accessible to W3C standards, and hopes that Qatar and eventually all other Arab nations will follow suit and make Web accessibility much more of a mandate.
Narrative and Gameplay in Role Playing Games
Not all games tell stories but narratives, gameplay, and their relational attributes are a relevant shift observed in the gaming scene, Arun Menon finds out.
10 Legendary Obscene Beasts
In the second of his articles, Nishant Shah analyses a peculiar event of vandalism which has now become the core of free speech and anti-censorship debates in mainland China. Looking at the structure of user generated knowledge websites and the specific event on the Chinese language encyclopaedia, 'Baidu Baike', he shows how, in cities where spaces of political spectacle and public protest are quickly diminishing, the Internet has become a tool for producing new public spaces of demonstration and protest. The story about 'Cao Ni Ma' stands as an iconic representation of the playful processes by which young people in different contexts and cultures engage with the politics in their immediate environments.
WikiWars - A report
The Centre for Internet and Society, Bangalore and the Institute of Network Cultures, Amsterdam, hosted WikiWars – an international event that brought together scholars, researchers, academics, artists and practitioners from various disciplines, to discuss the emergence and growth of Wikipedia and what it means for the information societies we inhabit. With participants from 15 countries making presentations about Wikipedia and the knowledge ecology within which it exists, the event saw a vigorous set of debates and discussions as questions about education, pedagogy, language, access, geography, resistance, art and subversion were raised by the presenters. The 2 day event marked the beginning of the process that hopes to produce the first critical reader – Critical Point of View (CPOV) - that collects key resources for research and inquiry around Wikipedia.
Arguments Against Software Patents in India
CIS believes that software patents are harmful for the software industry and for consumers. In this post, Pranesh Prakash looks at the philosophical, legal and practical reasons for holding such a position in India. This is a slightly modified version of a presentation made by Pranesh Prakash at the iTechLaw conference in Bangalore on February 5, 2010, as part of a panel discussing software patents in India, the United States, and the European Union.
IT, The City and Public Space
In the Introduction to the project, Pratyush Shankar at CEPT, Ahmedabad, lays out the theoretical and practice based frameworks that inform contemporary space-technology discourses in the fields of Architecture and Urban Design. The proposal articulates the concerns, the anxieties and the lack of space-technology debates in the country despite the overwhelming ways in which emergence of internet technologies has resulted in material and imagined practices of people in urbanised India. The project draws variously from disciplines of architecture, design, cultural studies and urban geography to start a dialogue about the new kinds of public spaces that inform the making of the IT City in India. You can also access his comic strip visual introduction to the project at http://www.isvsjournal.org/pratyush/internet/Dashboard.html
Alternative Scenarios
Only about 48 per cent of India is covered by the telecom network with only 20 per cent rural coverage, says Shyam Ponappa. In his article published in the Business Standard on 4 February, 2010, he points out how alternative approaches may enhance extensive coverage.
Right to Read, Now in Mumbai
The third phase of the 'Right to Read' campaign in India held in Mumbai was coordinated by the Xavier’s Resource Centre for the Visually Challenged (XRCVC). The Mumbai Phase of the Right to Read Campaign was launched on 1st January 2010 and ran till the 27th of January 2010.