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Narrative and Gameplay in Role Playing Games
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by
Prasad Krishna
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published
Feb 25, 2010
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last modified
Mar 13, 2012 10:43 AM
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filed under:
Gaming
Not all games tell stories but narratives, gameplay, and their relational attributes are a relevant shift observed in the gaming scene, Arun Menon finds out.
Located in
RAW
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…
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Blogs
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Gaming and Gold
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The Elements of Role Playing Games
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by
Arun Menon
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published
Jan 29, 2010
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last modified
Aug 02, 2011 05:58 AM
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filed under:
Gaming,
RPG
This article, the first in a three part series addresses the definitions of role-playing games (RPGs) and their elements, the integration of elements from other genres facilitating to what might lead to the hybridization of genres and the relation between online and offline games as well as solo gaming with respect to the ‘Alone Together’ phenomenon.
Located in
RAW
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…
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Blogs
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Gaming and Gold
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Digital Natives with a Cause? A Report
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by
Radha Rao
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published
Nov 11, 2009
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last modified
Mar 13, 2012 10:43 AM
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filed under:
Digital Natives
Youth are often seen as potential agents of change for reshaping their own societies. By 2010, the global youth population is expected reach almost 1.2 billion of which 85% reside in developing countries. Unleashing the potential of even a part of this group in developing countries promises a substantially impact on societies. Especially now when youths thriving on digital technologies flood universities, work forces, and governments and could facilitate radical restructuring of the world we live in. So, it’s time we start listening to them.
Located in
Publications (Automated)
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CIS Publications
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Nishant Shah