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Blog Entry Reading from a Distance – Data as Text
by P.P. Sneha published Dec 07, 2015 last modified Jun 30, 2016 05:06 AM — filed under: , , , ,
An extended survey of digital initiatives in arts and humanities practices in India was undertaken during the last year. Provocatively called 'mapping digital humanities in India', this enquiry began with the term 'digital humanities' itself, as a 'found' name for which one needs to excavate some meaning, context, and location in India at the present moment. Instead of importing this term to describe practices taking place in this country - especially when the term itself is relatively unstable and undefined even in the Anglo-American context - what I chose to do was to take a few steps back, and outline a few questions/conflicts that the digital practitioners in arts and humanities disciplines are grappling with. The final report of this study will be published serially. This is the third among seven sections.
Located in RAW
Blog Entry Digital Transition in Newspapers in India: A Pilot Study
by Zeenab Aneez published Jul 19, 2016 last modified Jul 20, 2016 11:43 AM — filed under: , , , ,
This pilot study situates itself at the intersection of global trends in news and journalism, and emergent practises of legacy print media in India. Our aim is to explore how legacy print newspapers are transitioning to the online space. The study will address questions in two thematic clusters: 1) the work of journalism, and 2) how the emergence of the digital, both as a source of news, and the medium of distribution, is shaping the work of newspaper journalists.
Located in RAW
Talk on Game Studies by Dr. Souvik Mukherjee, July 28, 6 pm
by P.P. Sneha published Jul 20, 2016 last modified Sep 16, 2016 01:21 PM — filed under: , , , , , ,
This talk will explore the story-telling aspects of game studies and how it relates to discussions of other digital media, Internet cultures and also traditional Humanities. As an introduction, it also aims to open up discussions for Game Studies in India.
Located in RAW
Blog Entry Digital Humanities for Indian Higher Education
by Sara Morais and Subhashish Panigrahi published Jul 18, 2013 last modified Apr 17, 2015 10:53 AM — filed under: , , ,
The digital age has had a huge impact on higher education in the last decade transforming the modalities of both teaching and research. To discuss these changes and what it means for research work, a multidisciplinary consultation was held at the Indian Institute of Science in Bangalore on July 13, 2013.
Located in Digital Natives
Blog Entry Studying Digital Creative Industries in India: Initial Questions
by P.P. Sneha published Mar 17, 2016 last modified Mar 18, 2016 01:55 PM — filed under: , , , ,
This brief overview of the discourse around creative industries is an attempt to explore some ways of identifying what could be digital creative industries in India, and the questions they raise and problematize for us in terms of cultural expression, knowledge production, creativity and labour. The term ‘creative industries’ has been around for a while now, but with the advent of the digital, and with interest from different sectors, especially with a focus on policy and economic development, it would be essential to critically examine the discourse around the term, and see where it may be changing to open up new possibilities, particularly for the arts, humanities and design.
Located in RAW
Blog Entry Mapping Digital Humanities in India - Concluding Thoughts
by P.P. Sneha published Nov 30, 2014 last modified Nov 13, 2015 05:36 AM — filed under: , , , , ,
This final blog post on the mapping exercise undertaken by CIS-RAW summarises some of the key concepts and terms that have emerged as significant in the discourse around Digital Humanities in India.
Located in RAW
Blog Entry P.P. Sneha - Mapping Digital Humanities in India
by P.P. Sneha published Dec 30, 2016 last modified Dec 31, 2016 05:56 AM — filed under: , , , , , , , , ,
It gives us great pleasure to publish the second title of the CIS Papers series. This report by P.P. Sneha comes out of an extended research project supported by the Kusuma Trust. The study undertook a detailed mapping of digital practices in arts and humanities scholarship, both emerging and established, in India. Beginning with an understanding of Digital Humanities as a 'found term' in the Indian context, the study explores the discussion and debate about the changes in humanities practice, scholarship and pedagogy that have come about with the digital turn. Further it inquires about the spaces and roles of digital technologies in the humanities, and by extension in the arts, media, and creative practice today; transformations in the objects and methods of study and practice in these spaces; and the shifts in the imagination of the ‘digital’ itself, and its linkages with humanities practices.
Located in Papers
Blog Entry Figures of Learning: The Pornographer
by Namita A. Malhotra published Feb 28, 2015 last modified Nov 13, 2015 05:32 AM — filed under: , , ,
As part of its Making Methods for Digital Humanities project, CIS-RAW organized two consultations on new figures of learning in the digital context. For a proposed journal issue on the theme of 'bodies of knowledge' which draws upon these conversations, participants were invited to write short sketches on these figures of learning. This abstract by Namita Malhotra examines the figure of the pornographer, as a mixed media figure entrenched in various networks of knowledge production, circulation and consumption.
Located in RAW
Blog Entry Figures of Learning: The Reader
by P.P. Sneha published Mar 24, 2015 last modified Nov 13, 2015 05:48 AM — filed under: , , ,
As part of its Making Methods for Digital Humanities project, CIS-RAW organized two consultations on new figures of learning in the digital context. For a proposed journal issue on the theme of ‘bodies of knowledge’ which draws upon these conversations, participants were invited to write short sketches on these figures of learning. This abstract by P.P Sneha examines the figure of the reader, and the manner in which it is redefined in as text and practices of reading are reconstituted in the digital context.
Located in RAW
Blog Entry Figures of Learning: The Visual Designer
by P.P. Sneha published Feb 12, 2015 last modified Nov 13, 2015 05:33 AM — filed under: , , ,
As part of its Making Methods for Digital Humanities project, CIS-RAW organized two consultations on new figures of learning in the digital context. For a proposed journal issue on the theme of ‘bodies of knowledge’ which draws upon these conversations, participants were invited to write short sketches on these figures of learning. This abstract by Tejas Pande examines the figure of the visual designer, and emerging practices of mapmaking.
Located in RAW